Triangles: 987.4k
Vertices: 561.5k
More model information100% Procedural in Houdini & Substance Designer. Rendered in Blender. I wanted to make a fast low-poly stylized town generator, all using a single texture map divided into quads, this is the result.
The town shown here took only about 15 seconds to generate and export in Houdini. I have 1-click import process into Blender, which sets everything up, ready to render including all props as instances.
This is just a sample of the generator’s output. Vrsion 1.0, more to come!
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