- The model was modeled in Blender
- Only quads polygons
- Correctly scaled for an accurate representation of the original object
- Units used Centimeters
- No cleaning up necessary just drop your models into the scene and start rendering
- No n-gons, double faces, flipped faces, overlapping faces, inverted normals or stray vertices.
All textures are 4096 x 4096 png Base Color NormalOpenGL Roughness
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Extra archives size
35MB
Download size
67MB