Triangles: 3.4k
Vertices: 2.4k
More model informationAnother model in the set of containers I’m working on. I had a lot of trouble baking the cylindrical parts… again… but overall the end result is alright. I missed the wood grain going the wrong direction inside the chest until it was too late, but if there is stuff in the chest nobody has to know d:
I originally intended to sculpt the details onto this one, but I couldn’t get it to bake right due to my workflow that I’m still adjusting for Blender 2.8’s new UI. Instead I used some seamless stencils I made as masks and tri-planar projected them for height maps in Substance Painter.
CC AttributionCreative Commons Attribution
Dec 21st 2018
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