Triangles: 21.1k
Vertices: 10.6k
More model informationscaned with nikon 5500 . processed with reality capture into 3d mesh and texture bake. desimated and first uv in zbrush. uv touch ups in maya 2015. Baked and map generated in Substance painter. This is a game asset creation work fllow study.
CC AttributionCreative Commons Attribution
Dec 10th 2016
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