Triangles: 37.9k
Vertices: 20.1k
More model informationWork in Progress freelance project I did accept for second life game, hand pose is for rigging purpose, will use blender avastar for rigging.
Textured using Quixel Suite 2.
Poly/Vert count doesn’t matter as long as I don’t exceed 10k+ so i decided not to optimize the topology.
You can check the whole progress here: https://www.artstation.com/artwork/PKX1y
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