Triangles: 7.9k
Vertices: 6.3k
More model informationThe aim of the project was to practice and get better understanding of tileable textures, Zbrush normal maps baking, dirt masks, 2 UV sets, scene creation and rendering in Unreal Engine 5.
The final results of the project with scene and decals may be checked here : https://www.artstation.com/community/projects/PX3vLr/edit**
Soft used : Modo, Zbrush, Subtance Painter, Unreal Engine 5
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