Triangles: 26.5k
Vertices: 14.9k
More model informationNew project for my students at the 3D Art Master at EVAD. This is a personal design for explain the work flow of character modeling with Blender and texturing with substance painter. I´m not an expert in animation but I tried to make some actions, I was supported in this by Salvador Valentín, partner and animation profesor at the Master. The final look is heavily inspired in Borderlands, but is a PBR texture without hand painting except some details.
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