Triangles: 26.9k
Vertices: 13.7k
More model informationHi everyone! This new 3D character I’ve made is based on the concept art created by Ben Eblen (https://www.instagram.com/ben_eblen_design/). About the process, I blocked out the main shapes in Blender, then proceeded with high-poly sculpting in ZBrush. After that, I made the retopology in Blender and utilized Marmoset for the baking process (normals, AO and curvature maps). For UVs, I used Blender and RizomUV. Texturing was done in Substance Painter. Lastly, I rendered the final result using Blender and Cycles. Thank you! I hope you like it :D
CC AttributionCreative Commons Attribution
Jul 13th 2023
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