Concept of potential VR sales trainer.
Sales trainee faces a potential client and runs through a variety of conversational options to try and close a deal. Each potential customer will have their own challenges and nuances. Tactics and conversation paths that might work on one potential customer might not work on another. The trainees success will depend on their pre-meeting preparation, ability to read the customer’s responses and engage appropriately.
Of course we’ll be relying heavily on your Sales team in order to make the simulation as challenging and realistic as possible.
The art style is deliberately designed to be stylised (i.e. non realistic) - to avoid ‘uncanny valley’ responses. This is a phenomenon that occurs where the more realistic a 3D model is, the more the human brain begins to look for what’s unrealistic with it - in this way it becomes harder and harder to acheive realism and immersion.
Comments