Triangles: 5k
Vertices: 3k
More model informationHere is the walk cycle I did for Vanessa in my group capstone project, “Butterfly Dollhouse”. Being a doll, I made her movements seem stiffer than how a human would move, taking some inspiration from other films and media such as Toy Story to study how a toy would move.
Vanessa was fully modelled, rigged and animated in Autodesk Maya, and imported for use in Unity
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