Triangles: 17.3k
Vertices: 8.6k
More model informationThis model was crearted using a photogrammetry pipeline. By taking nearly 100 photos of this Turban Squash, I was able to use those photos in Reality capture to generate this model. I than cleaned it up inside of Reality Capture and ZBrush, creating a low polly version to send to Maya where I UV’d the model before finally sending it to Substance, where I was able to generate the texture maps and touch them up.
CC AttributionCreative Commons Attribution
Sep 22nd 2023
Comments