Triangles: 124.5k
Vertices: 62.2k
More model informationFirst time I have modelled a gun, it had its challenges. Finding a gun that had a little more detail than others with plentiful references was a challenge, and after modelling this I have a few grievances with how I went about some of the detailing. I had this sitting in a recent project without detailed textures, so I decided to test my ability to balance colour and texture appropriately at a realistic level. Being that it was already subdiv’d I couldn’t make a space saving normal map for my marmoset preview so when I get to my next project hopefully I can test it out once again.
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