Triangles: 8.3k
Vertices: 4.5k
More model informationThis is the third design of a previous weapon idea I had, generally for a game idea I’ve had for a while this is a hammer, which fires both from the front and back on hit, the barrel rotates to select the firing mode
The model was made in blender, then sculpted in zbrush for some little details, then most of the work was done in substance painter I thougth about using designer, but didnt quite need it this time, not for this at least
This was also some hardsurface topology exercise tbh
the original idea I had > https://learno.tumblr.com/post/179738701237/i-have-reworked-my-boomstick-hammer-design
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