Triangles: 39.7k
Vertices: 20.2k
More model informationA 3d organic model I created for the project tited “The Asylum”.
I sculpted the base model of the tree in Blender, unwrapped it and then retopologised it so that it would be a low enough poly count for our Unreal Engine file to run. I then baked a high quality texture on to it in 3D Coat and applied the individual leaves in Maya using 2d image textures.
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