Triangles: 97.8k
Vertices: 35.4k
More model informationThis weekend I got obj exporting working with the unity project tango mesher. I optimized the scanner to create high quality textures and compared it to the constructor. I was surprised at how well the textures turned out versus constructor which is optimized for low texture, high volume scans.
Huge opportunity to build a scanning app, if I can optimize the exporting process.
CC AttributionCreative Commons Attribution
Apr 24th 2016
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