Triangles: 54.3k
Vertices: 27.3k
More model informationThis is my first attempt at developing a 3D environment scene from looking at concept images to modeling in Maya, UVing, creating high poly models in ZBrush, baking and creating textures in Substance Painter, and completing a final render in Maya.
I learned a lot during this project and I’m excited to move on to something new.
To critique myself, I would say this scene ended up being too green and “mossy.” Overall I’m happy with it as a first attempt.
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