Triangles: 1.1k
Vertices: 552
More model informationI’ve had the oportunity to realise a Game Ready Asset during a school assignment at ISART Digital Paris. For this project we had to use several software as following, Zbrush, 3DS Max & Substance 3D Painter.
In this assignment, the model had been entirely modeled in ZBrush, then a low poly version had to be realized in 3DS Max as well as the UV Editing, and then we did the texture painting in Substance 3D Painter using bakes and no smart materials.
artstation post: https://www.artstation.com/artwork/8wYNrG
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