Triangles: 9.2k
Vertices: 4.9k
More model informationThis was a 3 hour speed model to test my abilities.
Both the low poly and the high poly were modelled using Autodesk Maya.
It was baked and painted using Allegorithmic Substance Painter and rendered through IRay.
The total time took 3 hours 7 minutes, just passing my preset target of 3 hours.
If I had longer, I would go on further, taking the model into ZBrush and further details into the model.
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