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More model informationit was a personal tutorial I did for udemy and one of my personal projects talking a little bit about workflow of pbr material and bakes made by the marmoset toolbag and substance painter, and taking out various camera angles and renders by the marmoset composed the lighting of the model, it is a of my most detailed creations and made in my personal portfolio I hope you like and inspire inspiration to all artists and creators in the games industry
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