Triangles: 12.9k
Vertices: 6.8k
More model informationSo, this character is from my school project. Pretty damned happy with it - rendered it Marmoset Toolbag 2, Used Zbrush and Blender for modelling and Photoshop for textures. Clocking in at 12,5k polygons - Triangles. The idea was to make a game - ready character. I havent rigged him yet - I will definitly try that; But this is the final model. The character design is a Soviet Soldier in the WW2 era, I thought of a younger soldier - Hopefully that came across.
Texture size; 2048x2048 - 1 spec, normal and diffuse map
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