Triangles: 4.7k
Vertices: 2.4k
More model informationThis is a reworked quick sculpt I have done some month ago. The work process was I sculpted the monster out of a subdivided cube with dynamic topologie in Blender. This took me about four hours. After that I retopologized it to about 5000 tris which took around five hours. Than I prepared the mesh for texturing in Substance so I unwrapped it in 20 minutes. I textured it in about three hours in Substance Panter. After that was finished I rigged it and made a small animation which took also about two hours.
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