Triangles: 25.5k
Vertices: 25.2k
More model informationA character I made inspired by su Alex’s concept art. 25k polys and 3x2k textures (character, assets and weapons). It took me a month of work, starting from scratch, to finish this piece (rendering included). Hard-surface and organic modeling mainly made in Zbrush, just modeled a few details in 3DsMax (such as improving the general shape of the staff). I made the retopology in 3D-Coat, and painted her textures in photoshop, only used Substance for painting the face and baking maps.
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