Triangles: 65.7k
Vertices: 32.8k
More model informationModeling as Art Anatomy.
I am experimenting to see how much I can do with Blender’s sculpting capabilities.
It may not be as good as Zbrush in some areas, but I am finding it to be quite beneficial. When you start adding fine detail, it can be quite demanding on the GPU, so you may need to be careful in that area.
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