Triangles: 13.9k
Vertices: 7.8k
More model informationThe old helm of Samurai warrior, represent their attention to details with every part of that armor. Modeled in Maya, sculpted in ZBrush. Suitable as prop in games. 2 UV-sets: 4K material set for the helmet, 1k for the stand. All sets of textures are PBR Metallic based:
Base Color, Roughness, Metallic, Ambient Occlusion and Normal Map.
If your program uses Glossy texture instead of Roughness, invert your Roughness map.
Artwork with that model: https://www.artstation.com/artwork/nYZEoo
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