Triangles: 7.3k
Vertices: 3.8k
More model informationDuring the past few projects I’ve made, I’ve spent a lot of time wondering about colors, textures and geometry. I tried to hurry up with this one.
Sculpting: 8h 30m Retopology 3h 30m UVs: 1h 10m Mapbaking 1 hour Texturing: 6h 30m
I used Zbrush for sculpting, Maya for retopo and UVs, Substance Painter and Photoshop for texturing.
1 comment