Triangles: 1k
Vertices: 562
More model informationSo I wanted to make a ready-to-import scenario for a game, instead of using the clunky system of building yo stuff with pre-made shapes most game editors have. But I ended up having more vertices than I should, and when I tried to add collision data things just screwed. This small model is a part of a bigger structure. Suprisingly, I don’t care much about it. Guess I knew I was just experimenting and the outcome of things was unpredictable. Gonna use clunky editors next time :P
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