Triangles: 1.5k
Vertices: 1.4k
More model informationTest work made for Trace Studio. Modeling and unwraping in 3ds Max 2016, then setup hard/soft edges in Maya 2016. Sculpting - Zbrush Baking and Texturing in Substance Painter 2 Polycount - 2608 tris Texture Size - 2k*2k (overlap all possible)
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