Triangles: 1.9k
Vertices: 926
More model informationMade a robot head for myself in second life. Textures made with substance painter. Model made in blender.
Sadly second life doesn’t support PBR, so what you see here is better than what it looks like in SL. also SL Supports a 1024px Texture Limit so thats why its kinda blurry.
The UV’s are ehh but Substance painter does a really good job at trying to hide that. I really need to improve on that front.
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