Triangles: 182.8k
Vertices: 91.4k
More model informationA model I made a few years ago in Sculptris. I was experimenting with facial sculpting and this was the result of me learning and watching tutorials. I am retopologizing the head in Maya to give it a facial rig at some point.
Sculptris: - Model - Color texture - Normal map
MediBang Paint Pro: - Emission map - Scatter map - Translucency map
CC AttributionCreative Commons Attribution
Oct 11th 2017
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