Clocking in at 30k tris, I made a Red Riding Hood character. I wanted her to be a bit more crazy than what you normally think of her and with some issues with the wolf she once was deceived by. Older, and now out for revenge, this is a game ready character with handpainted textures mixed with some free once I’ve gathered. This was my first model that I designed with a game ready thinking and I had a lot of fun doing it. A stylised character that is topologised for animation which means that I tried to think of the edge flows and delete unnecessary vertices.
She is posing in an action ready stance, just having thrown her hood away.
Unfortunately I don’t handle Sketchfab well enough to upload the rigged version with a static pose and the action pose. This led to some funky business with the bag being weird in the preview for the static pose.
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