Triangles: 11.9k
Vertices: 6.4k
More model informationSome indoor assets I made for a game project earlier this year in school. The camera is supposed to look down at an angle, so the models are not made to be seen directly from the side or up close.
The game is not available, since the project was not continued after getting our grades.
Notes: * The framed picture is a fun screenshot from the preproduction phase put in the game as a little easter egg. * The floor and wall textures are supposed to be tiled, I just don’t know how to do it in Sketchfab, hence the floor planks big size. * Models are made in Maya, textures in Substance Painter
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