Triangles: 732.3k
Vertices: 398.4k
More model informationDemo Version of :https://skfb.ly/6PCGZ
Please purchase the full version for supporting and helping me work further and better~
I am rebuilding the character codenamed Ray (https://skfb.ly/6MNyS).
Here is her modern version high-poly model with seamless textures without retopo and painting, which will finsh in the future.
The 3d models “RayII_body” is generated by using the open-source tool “ManuelbastioniLAB”, so it is derivative of the characters created by Manuel Bastioni (www.manuelbastioni.com) and distributed under AGPL 3.
CC AttributionCreative Commons Attribution
Dec 25th 2019
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