Triangles: 3.1k
Vertices: 3.1k
More model informationA bishop chess piece made in Maya. The purpose of the project was to become aquainted with the bridge, fill, and extrude tools. I picked the bishop because I felt it would give the highest challenge (besides the knight, obviously). Most of the piece came out smoothly, except the bishop’s hat, which gave me lots of problems with the faces and vertices (the missing chip in the side really messes with your measurements).
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