Triangles: 12.1k
Vertices: 4.8k
More model informationThis is my first easy model for Project 1 Part 1. It is a medieval treasure chest. I tried to keep the geometry simple on this one to make normal mapping a bit easier later. Also I plan to create more asymmetry with texture maps when we get to that.
Update: I took measures to consolidate my face and vertex count. Deleting faces and edges that were not needed.
Texture update: I attempted to give the chest a rusted and weathered look, like it has been sitting for a very long time accumulating dust and grime.
Sep 8th 2016
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