Triangles: 17.5k
Vertices: 8.8k
More model informationAnother quick 5-10 minute practice project I made to try out more workflow technique tweaks. Wanted to practice quickly making a very basic (cube+cylinder) axe weapon and using a referenced rig file to animate the weapon swing in a separate Maya file (to protect the original rig from accidents). The goal was to then create a nicer looking weapon using 3DCoat and see how fast I could update the previous mesh with the new one inside of the Rig file, and keep all of my animation work while applying it to the new mesh. Model is high poly and was quickly textured and exported out just for testing purposes.
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