Triangles: 70.1k
Vertices: 36.5k
More model informationThis is the first prop for a small machine shop scene that I am doing to update my portfolio. I modeled this for realisim, not as a game asset. So the polys are more mid level than low. I brought in a scan from Polycam and gathered as much photo ref as possible and got to work in Maya 22. The maps and rendering was done in Marmoset 4 and the texturing was done in Substance Painter. All together, this was likely a 2-3 day project.
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