Triangles: 10.9k
Vertices: 6.1k
More model informationBased on super cool concept by Boris Rogozin, created for polycount character art challenge.
Wanted to create something quick and easy. Used Blender 2.79 and Photoshop. Started atlasing early on and this was much fun. I want to try this aproach with pbr textures in the future. Rigged with rigify addon. Used follow path constraints and curve array/deformer for belts and hanging things.
Aug 6th 2021
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