Triangles: 22.3k
Vertices: 11.9k
More model informationGame ready PipBoy 2000 MK VI, created for my Asset Creation for Games University Module. Modelled & Unwrapped in Autodesk Maya, Textured in Adobe Substance 3D Painter.
Uses 1x 4K Tileset. Utilises Base, Emissive, Height, Metallic, Normal, Opacity and Roughness maps.
Mesh statistics taken from Maya: Verts - 11904 Edges - 23835 Faces - 12021 Tris - 22309 UVs - 17193 UV map size - 4096 Texel Density for UV’s - 60.15
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