Triangles: 8.6k
Vertices: 4.3k
More model information3d model is low poly and game-ready. The 3D model is made by photogrammetry using the Canon 450D (386 photographs 4272x2848 raw),made retopology, also created UV Mapping, and the baking of textures.
Real scale - Units: cm ~ 10,7 x 7,06 x 6,95 cm.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.93.5).
- .max (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) 3ds Max 2018.
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
- .FBX (only mesh without materials).
- .obj (Triangulated, only mesh without materials).
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3.
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) - exported from glTF Tools Visual Studio Code.
- .unitypackage (Triangulated, Mesh + Textures - .tga).
- .FBX for Unity (only mesh without materials, up = Y Up).
- .spp (Substance Painter Project ver. 2021).
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