Parthenon West Frieze: XVI and Portion of XV JSW3D Model
Metashape 1.5.5 Settings: Align Photos: Highest Accuracy; Generic Preselection Enabled; Key pt. limit- 40k; Tie pt. limit- 10k—Dense Cloud: Ultra High Quality; Depth filtering- Mild; Calculate point colors enabled—Build Mesh: Source Data-Depth maps; Suface type- Arbitrary 3D; Quality- Ultra High; Calculate vertex colors enabled—Build Texture: Mapping Mode- Generic; Blending mode- Mosaic (default); Texture size- 4096x1; Ghost Filtering enabled
Zbrush Walkthrough: Brought in as OBJ; Converted into Polymesh 3D; Masked and removed unnecessary geometry; Used Decimator Master Zplugin: Kept UVs, Preprocess current, decimate current at 5% recuding polygon count from 23.7mil to 1.2mil; imported texture as JPG; flipped texture vertical; applied texture; polypainted from texture; exported as OBJ; sent to compressed ZIP folder; uploaded
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