Triangles: 9.9k
Vertices: 5.1k
More model informationFights include many enemies, so I aimed not to go overboard with polycount. This a regular ranged enemy, medium hp, not very mobile. Attack animations are him casting fireballs. Since it’s a mage enemy I aimed to make him look not that flexible/coordinated or intimidating, I aimed for more of a odd vibe.
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