Triangles: 7.5k
Vertices: 3.9k
More model informationBeing the main large-scale prop in my environment ‘A New Hop - Revisited’, this decommissioned rocket was modelled in 3DS Max then sculpted entirely in ZBrush using a multitude of custom brushes including Michael Vicente’s Orb Brush Pack: https://www.artstation.com/artwork/9kwVo
The texturing was achieved in Substance 3D Painter by using high-poly baked mesh maps and enhancing them with some wear-and-tear brush painting.
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