Triangles: 4.3k
Vertices: 4.3k
More model informationA character I worked on with my current team member for his texturing class. Was sort of a cluster as to who did what on it. I can say with certainty I did the base mesh, low poly model, unwrap, and bakes. I will say the diffuse, and spec were mainly my team mates handy work. Was an alright result for a three day rush job with no plan or direction to start other than we need something that is textured for this class final.
Dug up the file from an old hard-drive, model is having a bit of a hissy fit with some of the maps that needs to be corrected.
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