Triangles: 6.5k
Vertices: 3.9k
More model informationI’ve been meaning to try out Blender for a while now and finally got around to doing so. After Modeling the house in Blender and trying out its UV mapping tools i figured out that I much prefer Maya’s UV mapping workflow. I ended up importing the house into Maya and UV mapping it there. after that I used Substance Painter to add textures and create the rendered image.
Nov 10th 2022
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