Triangles: 38.4k
Vertices: 32.1k
More model informationAnother procedural Material (PBR) created inside Substance Designer 5.6. Not a single Bitmap or external help used. All created within the fantastic program of Allegorithmic.
Based on the amazing tutorial by Blackhart Films (Jeffrey Hepburn): https://www.artstation.com/artwork/RgG8v
Added the procedural tiny cracks, spotted moss and fully adaptable moss that will run along the edges and cracks of the Heightmap.
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