Triangles: 573.9k
Vertices: 576.7k
More model informationThe rigging process made me realize just how much mind and effort is given to making possible the movement of animatable characters.
Salute to the riggers of awesome 3D characters!
I couldnt rig the whole face. My knowledge in facial rigging is so little I only know how to set shape keys. Shape keys, unlike lattices and other mesh deformers, can not be applied directly to a model. Ill learn facial rigging in a deeper more serious manner in the next model. as of now. Im happy with this one – ready for the 3D printer@_@
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