Triangles: 17.1k
Vertices: 8.9k
More model informationCharacter model for an enemy used in a school project. I went through the full pipeline involving this model, from concepts to rigging and weight-painting. I used photoshop, maya, substance painter, and zbrush throughout the creation of this project. The idea for the character was to create something humanoid but unsettling at the same time that would inhabit a dark environment to blend into.
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