Triangles: 66.2k
Vertices: 34k
More model informationLudwig, once a proud knight, was cursed by a powerful demon and nowLudwig spends his waking moments hunting that demon down before he becomes one himself, As the curse is spreading throuout Ludwig’s body
This is my 2nd character/humanoid model. I used sculpting software for (mudbox) the first time here, creating the highpoly mesh for the body,head and hair, before creating a low poly in order to bake in the details using substance painter. From which I also textured the meshes. The whole project took me 3 months I created 4k textures but 2k are on display (512 for the eyes)
software used: 3dsmax, mudbox, substance painter Marvelous designer
special thanks: karl182 - Damascus steel material (https://share.substance3d.com/libraries/4694)
Jun 3rd 2020
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