Triangles: 1.8k
Vertices: 891
More model informationFirst attempt to make low poly asset for gamedev. Maps kinda messed up but overall I am comtent with result. Button should get light from emission map and scatter it but unfortonaly it wasn’t the case. i didn’t figure out why SSS works only for environment light but doen’t react to emission from another texture. If you have any advice on that matter I would be grateful. Why I don’t fix mu model before upload? I have limited time for each asset. have to move forword. This model contains 900 polys, 891 verts and 1760 tris.
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