Triangles: 37k
Vertices: 19.3k
More model informationMy attempt, at the Low-Poly island challenge, i actually thought the deadline was for the 10th of feb and not the 1st so i messed up my time management, regardless this did teach me more about substance designer in-general about making stlyized textures, although the only ones i used were from substance source.
Soz if this upload is bad, i will fix it in the future along side other projects. Just kinda glad i made it into a challenge for once lol.
Congrats to the winner in advance btw.
And yes i am aware that its bad and has issues.
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